Use it for lots of diamonds, to clear out. Motion can be used to TNT can be broken instantly with any tool, or without a tool. TNT currently cannot be obtained except via a hex editor. We're a community of 3.9 million creative members sharing everything Minecraft since 2010! Preventing mobs from taking damage from explosions, how to make setblock a command block with a command that is executed at a certain player. It is called NUKE!, after all. Arqade is a question and answer site for passionate videogamers on all platforms. No mods required! This is my code: As the previous post mentioned, it's possible to adjust this with fireballs. Surround the TNT cannon. The command :"/explode ~ ~ ~" has the size one so it's like:"/explode ~ ~ ~ {Size:1} It has throwable dynamites rather than stationary TNT blocks. Java Edition: You cant see the other end. The explosions from TNT have been optimized. 3. Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/. Look at how beautiful and magnificent the crater is. I know because I watch Command Geek. Make it a repeater command block and do the same command. You will probably never find this in any other TNT mod ever. Put the command block on top of it. The new primed TNT is spawned at the center (+0.5,+0.5,+0.5) of where the TNT block was, like a cube with an edge length of 0.98. There are 51 different explosions in that mod. The explosion is so enormous that it destroys a 1000010000 block area. Wynncraft, the Minecraft MMORPG. 1000 TNT. The explode command do an explosion and the size of the explosion is by the command adjustable. //www.planetminecraft.com/css/fonts.css?v=iAIAFChsfiOXhFo1Q2xw8K3yBUtVao3WmHpU39GNnyc7p4lg,//www.planetminecraft.com/css/style.css?v=9bG9nxu13XqFSwYIONNW32Ab4VnoQGbz2JnFWdqd6ea-cgJk,//www.planetminecraft.com/css/editor.css?v=Vw_RsM16t6FGQvwRLqgFJ9ATpErMum28CBBCOmEuGfy7PP5j, More TNT with one command! The longest fuse time of TNT is 27 minutes and 18.35 seconds, or 32,767 ticks. Theyre all almost exactly the same. Its dangerous. The most powerful explosion in the Even More Explosives mod is the Dynamite x1000. TNT can now be created (using map editors) with a data value of 1 to make it retain the old behavior of being primed when punched. There is a snowball TNT. tile.client_request_placeholder_block.name, https://minecraft.fandom.com/wiki/File:Grass_dig1.ogg, https://minecraft.fandom.com/wiki/File:Grass_dig2.ogg, https://minecraft.fandom.com/wiki/File:Grass_dig3.ogg, https://minecraft.fandom.com/wiki/File:Grass_dig4.ogg, https://minecraft.fandom.com/wiki/File:Grass_hit1.ogg, https://minecraft.fandom.com/wiki/File:Grass_hit2.ogg, https://minecraft.fandom.com/wiki/File:Grass_hit3.ogg, https://minecraft.fandom.com/wiki/File:Grass_hit4.ogg, https://minecraft.fandom.com/wiki/File:Grass_hit5.ogg, https://minecraft.fandom.com/wiki/File:Grass_hit6.ogg, https://minecraft.fandom.com/wiki/File:Grass_jump1.ogg, https://minecraft.fandom.com/wiki/File:Grass_jump2.ogg, https://minecraft.fandom.com/wiki/File:Grass_jump3.ogg, https://minecraft.fandom.com/wiki/File:Grass_jump4.ogg, https://minecraft.fandom.com/wiki/File:Fuse.ogg, https://minecraft.fandom.com/wiki/File:Explosion1.ogg, https://minecraft.fandom.com/wiki/File:Explosion2.ogg, https://minecraft.fandom.com/wiki/File:Explosion3.ogg, https://minecraft.fandom.com/wiki/File:Explosion4.ogg, Bedrock Edition level format/Entity format, While the block is in the process of being broken, Hitting an already active TNT block now defuses it and allows the. I think you'll have a lot of fun with this if you like explosions and destruction! | 1.12 | Wallrun, Double Jump, Crawling & more! As you can see, the hole is really big. Minecraft 1.17 - 1.18 Quality of Life Data Pack, Minecraft 1.13 - 1.17 Quality of Life Data Pack, Minecraft 1.18 - 1.19 Adventure Data Pack. TNT can now be naturally found (with structure generation turned on) in, TNT can no longer be directly primed by the, being shot by a flaming or explosive projectile, being hit by an arrow that has traveled through, being hit by a ghast, blaze fireball or a fire charge fired from a, being lit by a flint and steel used by a dispenser, The use of sand in the crafting recipe references. Through the use of commands, it's possible to create entities such as primed TNT and ghast fireballs with a larger explosion power. Back in the days of Minecraft 1.6 and 1.7, Super TNT and Too Much TNT were in steady competition to be better than one another. Sign in|Recent Site Activity|Report Abuse|Print Page|Powered By Google Sites. If there is any bug please comment down below. TNT is now primed when released from a dispenser. Impressed, SnakeTheJaik gets Stu to use the /summon tnt ~ ~ ~ command as a way to get diamonds faster. Because the TNT is no longer immersed in water, it can destroy the surrounding blocks. If you find any bugs, please report them on the official Minecraft Issue Tracker. Download. From left to right, we have Tier 8 TNT, Tier 128 TNT, Tier 2 TNT, Tier 64 TNT and then NUKE!. Homepage Minecraft Mods Super TNT Mod 1.12.2 (Best TNT Mod for Minecraft). Privacy Policy. First, open your crafting table so that you have the 3x3 crafting grid that looks like this: 2. 2010 - 2023 Cyprezz LLC. RagingVoidMCPE 48.9K subscribers Subscribe 24K views 2 years ago Minecraft 1.16 - How To Make Super TNT With Commands! The Even More Explosive mods Snow Dynamite, on the other hand, just spawned a glob of snow. Are you sure you want to create this branch? Ask your friends before griefing their worlds. Both of these screenshots were taken at the same lake. 7. How do you do this? This mod does take less ram than the 1.7.2 version and lags less but it still helps to have a good computer and have java properly set up. Better yet, its finally available for Minecraft 1.12.2! This is a big huge explosion and all but its childs play compared to the TNTs more powerful than this. Arqade is a question and answer site for passionate videogamers on all platforms. But we are also working on a lot of new and . It has more features and is much more functional than any other Minecraft TNT mod available, especially for version 1.12.2. Due to various reasons, it is no longer at risk of crashing your game as long as you give Java enough ram. Whatever the player's name is, put that on , and summon any given in the command. It only takes a minute to sign up. Unlike the Even More TNT Mod, every single TNT not only works well but looks good and has satisfying results. Attempting to ignite TNT while sneaking results in the block being lit on fire, rather than the TNT becoming primed. I was thinking of trolling my friend in our survival world. (Determinant) In "The Last Place You Look", Soren gives Jesse the Super TNT to craft the Formidi-Bomb. ERROR: CREATE MATERIALIZED VIEW WITH DATA cannot be executed from a function. Minecraft player cheats and commands. And general info on the NBT format (including minimum/maximum values) here. Its detonation damages only the fence block it was "stuck" in. Explosion force of TNT is no longer directionally biased. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? An example of data being processed may be a unique identifier stored in a cookie. Primed TNT is not teleported when entering a nether portal; instead, it passes through portal blocks.[Java Edition only] Primed TNT teleports as expected when entering an end portal, maintaining its direction and speed. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. Max is 127 though. Tier 8 is 8 times more powerful than regular TNT, Tier 2 is 2 times more powerful than regular TNT and so on. Another command to crash a world. GRIEFING ALERT. How to teleport an iron golem with a specific name to a specific location? To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Primed TNT cannot mount minecarts or boats. It is 100000 times more powerful than regular TNT. fire tnt in a certain direction. ',color:black,clickEvent:{action:run_command,value:'/scoreboard players set @p ffff 0'}}"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/setblock ~ ~ ~1 minecraft:wall_sign 2 destroy {Text1:"{text:'Special Bombs',color:dark_red,bold:true}",Text2:"{text:'-----',color:dark_red}",Text3:"{text:'Command by',color:black}",Text4:"{text:'IJAMinecraft',color:black,clickEvent:{action:run_command,value:'/tell @p This is not a secret. Summoning TNT with a Command is the 50th death in 50 Ways to Die in Minecraft Part 6. 467K Downloads Updated Feb 15, 2023 Created Nov 8, 2021. Its fuse lasts 40 redstone ticks (4 seconds/80 game ticks) if activated by redstone or fire, or a random number between 10 and 30 game ticks (0.5 to 1.5 seconds) if it is destroyed by another explosion. Black and white smoke particles are removed. to enter an ocean monument from the top, one can place sand or gravel on the TNT before it is primed. WHERE THE HECK IS THE COMMAND HE USES?!?!?! 25 comments. This part is important: This TNT, as well as anything bigger can be configured to destroy bedrock or not destroy bedrock. Note that the No TNT and the Anti-Dimensional Singularity TNT need at least 8GB (recommended 32GB for the No TNT) to not crash and it will take a long time to explode. If it is set to destroy bedrock, it will destroy ALL bedrock within the bounds of the blast. Have you made any attempt to solve this yourself? I wanted to execute the "summon exploding creeper" command at the moment when a block of tnt is ignited, but Im not sure what select a 'primed tnt' would be, or how I would link the 2 commands together. ","color":"red"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tellraw @a[r=200] {"text":" 2. There are things like snow dynamite, sand dynamite, ice dynamite, sponge dynamite and soul sand dynamite. To make TNT destroy blocks in the water, e.g. Below, we will go over each section in detail: Let us first go over the TNTs in the Xplosives mod. That the 2 sets of coords are opposite corners of a big rectangle area you'd fill. Maybe thats why there are only 11 TNTs; because they knew they would mess it up too badly (like Even More Explosives did) if they made a whole lot. How do I connect these two faces together? get very powerful tnt with just one command heres the command: /summon FallingSand ~ ~2 ~ {Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-1 ~-14 ~ ~-1 ~1 ~ redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-1 ~-13 ~ ~ ~2 ~ air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~-1 ~-4 ~15 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~2 ~-7 ~-2 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-2 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fNTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPoBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fVBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fBBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1] ~ ~ ~ detect ~ ~1 ~ air 0 /kill @e[type=ArmorStand,score_f_min=1,c=1,r=1]},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-3 {Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fpul,score_ff_min=1] ~ ~ ~ /fill ~4 ~-1 ~4 ~-4 ~-1 ~-4 air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fpul] ~ ~ ~ /particle smoke ~ ~5 ~ 1 3 1 0.01 50 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=ArmorStand,name=fpul,score_ff_min=350]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=98,score_f=98] ~ ~ ~ /spreadplayers ~ ~ 3 15 false @e[type=ArmorStand,name=fpul,r=1]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=82,score_f=97] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"fpul",Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=1,score_f=99] ~ ~ ~ /particle smoke ~ ~ ~ 1.4 1.4 1.4 0.01 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=99,score_f=99] ~ ~ ~ /effect @a[r=12] 7 1 1 true},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=1,score_f=99] ~ ~ ~ /effect @e[r=12] 2 6 3 true},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-4 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=99,score_f=99] ~ ~ ~ /fill ~15 ~4 ~15 ~-15 ~-9 ~-15 ice 3 replace fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=71,score_f=99] ~ ~ ~ /particle dripWater ~ ~ ~ 1.4 1.4 1.4 0.01 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_ffff_min=1] ~ ~ ~ /setblock ~ ~2 ~ fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=98,score_f=98] ~ ~ ~ /summon Fireball ~ ~ ~ {direction:[0.0,-1.0,0.0],ExplosionPower:10}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=1,score_f=90] ~ ~ ~ /particle splash ~ ~ ~ 4 0 4 0.1 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=ArmorStand,score_f_min=1] ffff 1 {Fire:1s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fPB] ~ ~ ~ /particle smoke ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fIB] ~ ~ ~ /particle wake ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-5 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=99,score_f=99] ~ ~ ~ /fill ~8 ~8 ~8 ~-8 ~-8 ~-8 lava 3 replace fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=98,score_f=98] ~ ~ ~ /summon Fireball ~ ~ ~ {direction:[0.0,-1.0,0.0],ExplosionPower:17}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=71,score_f=99] ~ ~ ~ /particle flame ~ ~ ~ 2 2 2 0.01 500 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @a[score_ffff_min=4] ffff 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @a[score_ffff=2] ffff 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=1,score_f=90] ~ ~ ~ /particle flame ~ ~ ~ 4 0 4 0.1 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle lava ~ ~ ~ 0 1 0 0.1 2 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/replaceitem entity @a[score_ffff=2] slot.hotbar.8 flint_and_steel 1 0 {display:{Name:"Igniter"},Unbreakable:1,HideFlags:127,ench:[{id:34,lvl:10}]}},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-6 {Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fN] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fNTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fPoB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fPoBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fVB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fVBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fBB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fBBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fPB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fPBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fIB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fIBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fFB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fFBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=Squid,score_f_min=1,score_f=1] ~ ~-1 ~ /scoreboard players add @e[type=ArmorStand,r=1] f 1},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-7 {Block:command_block,TileEntityData:{Command:/execute @e[name=Underground_Nuke,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fN",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Portal_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fPoB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Virus_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fVB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Big_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fBB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Pulverizing_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fPB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Ice_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fIB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Flame_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fFB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /setblock ~ ~ ~ minecraft:tnt},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-8 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ 2 5 -2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ -2 5 -2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ 2 5 2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~1 ~ 0 3 0 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fFB] ~ ~ ~ /particle flame ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ -2 5 2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=Item,score_f_min=1]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=Squid,score_f_min=3]},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-9 {Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Underground_Nuke] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Portal_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Virus_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Big_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Pulverizing_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Ice_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Flame_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tp @e[type=Squid,score_f_min=2] ~ ~-5 ~},Time:1}}}}}}}}},Time:1}}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~-6 ~-2 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~1 ~-3 ~ {Block:emerald_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~2 ~3 ~-2 ~2 ~-11 bedrock},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tellraw @a[r=200] {"text":" This machine is fully assembled. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Update #1 : by Blue_e 05/14/2021 12:24:08 amMay 14th, 2021. This is where the explosions start getting serious. This mod adds the Wither Storm from Minecraft: Story Mode, and is designed to be mainly a survival challenge mod in where the player (s) try to defeat the Wither Storm while running, hiding, and gearing up as they go along. Super TNT Mod 1.12.2 is the successor to the Too Much TNT Mod for 1.12.2. /give @p command_block{BlockEntityTag: {auto:1, Command:"/setblock ~ ~0 ~ minecraft:spawner{SpawnCount:5, MaxNearbyEntities:100, SpawnRange:10, Delay:10, MinSpawnDelay:10, MaxSpawnDelay:100, RequiredPlayerRange:10, SpawnData:{entity:{id:tnt, Fuse:50}}} replace"}} 1, addedMob team nbt box Sure! Effects Model of block destruction An explosion can destroy nearby blocks. Priming the TNT causes the sand or gravel to fall one block, engulfing the TNT. It throws snowballs in all directions which is kind of cool. Primed TNT use the Friendly Creatures sound category for entity-dependent sound events. It is considered the spiritual successor to the Too Much TNT Mod which has been dead since Minecraft 1.8. Its still nothing compared to even the medium to small explosions in Super TNT but its actually pretty ok. Fun TNT and Even More Explosives, however, are much less well done and less satisfying. Fun TNT mod probably has the worst, most incredibly lame biggest TNT I have ever seen in any TNT mod. Report issues there. The TNT itself looks promising enough. Watch the video to see how everything works! How to summon tnt to a specific players location, We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now! End of the World blocks will not budge when Super TNT is used on them, however the Super TNT itself will be used up and vanish. The Super TNT Mod has all the features of Too Much TNT and more! Follow Up: struct sockaddr storage initialization by network format-string. Can it be done with /gamerule mobGriefing on false? The Super TNT mod has the biggest and most satisfying explosions you will ever see in any TNT mod. So in the left command block (attachted to the clock) put in /execute @e [type=Snowball] ~ ~ ~ summon PrimedTnt and then in the command block attatched to the repeater put If it's too big, change 127 to a lower number. Anyone who has played on a Minecraft server before has likely played TNT Run, where you have to run around on TNT that falls when you step on it and last as long as you can.
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