pathfinder kingmaker sacred huntsmaster archer build
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Oh, yeah the mod stuff is game changing. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} Skip Main Navigation. Yes, it stacks with the Bracers of Archery. A sacred huntsmaster gains most of the features of an inquisitor. Determined Zeal (Slayer, Deliverer 2) will also give you an extra +2 on Will saves vs most enemies with this build. Now your STR bonus is added to your Intimidate checks. Press question mark to learn the rest of the keyboard shortcuts. Archery takes many feats and inquisitors don't get any bonusfeats (other than teamwork feats which don't do much for an archer). Judgement of Justice on harder combats, followed up with Destruction when you get Second Judgement. For new players, going with . ST, Menacing: Dreadful Carnage (+4d6 Sneak Attack) BREA, Calif., June 29, 2022 /PRNewswire/ -- ViewSonic Corp., a leading global provider of visual solutions, announces its partnership with the New Taipei City Government . STR is fine, WIS I'd keep, but I really should have some DEX. Your email address will not be published. 8. I've already toyed with a build or two in trying to get a heavy armor divine caster that's not a Paladin so I have better (read any) alignment choices, and this one seems like an okay start. pathfinder: kingmaker staff of whispering souls. One of those whatevers should probably be Weapon Focus (Longbow). I know that by end game stats can get crazy high from gear and buffs but the character needs to be effective throughout every level. Pathfinder Kingmaker - All Summon Monster Stats Lists, Pathfinder: Kingmaker Single-Class Build Slayer Archer. I'm partial to just going Tiefling and dumping one stat to 5 for extra DEX. But Lann is an incel so- Aru is thematically pretty flexible, but my pick would be deliverer or spawn slayer. Wolf is a good suggestion. Ill give it a go! 15. Since there is so much room in this build to fiddle around with feats, you may as well take it. Thanks! Sacred Huntermaster potentially unlocks another domain/deity to use, but since as an inquisitor you don't get spells from domains, animal domain is the best anyway. All rights reserved. Strength gets a 1.5x multiplier on composite bows, so it really helps with damage. What do you guys think? Pick up toughness, boon companion and HA proficiency. Pathnder Kingmaker Builds - Jaethal This build focuses on melee combat and the many bus Inquisitors have at their disposal, that can benet themselves and allies either through Feats or spells . 19. You get your first good greataxe at level 5. I'm not sure it is worth all that? Just anything to get away from the Paladin, really. I n this Pathfinder Kingmaker Guide we will take a look at Ekundayo.He starts off as a Ranger and this Build will focus on leveling the Ranger Class to maximum Rank. I want it to be ranged, melee won't do. Build Progression: Slayer (Deliver) 20. Shake if off will prevent a lot of headaches. You can dip 1 lvl into something without losing animal progression, but only 1.._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} That was the premise. Also, archery feats are easily attainable without the Slayer Fighter style feats. Also, I find the idea of an art critic inquisitor silly. Thx! I found the issue. Trip triggers this, as well with outflank and crits. Not sure if I should go Human for the skills or Thiefling for DEX max? While heavy armor gives like +10 and +2 from dex for +12 and then a shield on top of that. Your saves will be ridiculously high as you progress. You could do elf, but you lose the extra human feat, and would have even more reason to fighter level for the proficiency, thus making Elf for the longbow prof, redundant. High DEX, high WIS, the usual suspects for bow feats (Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot, etc), rely on Judgement and buff spells from there. That would make things much easier! Dirge of Doom automatically makes enemies shaken if theyre subject to fear effects (thats right, no save). There are several bracers of archery in the game and at least one of them can be found really early into the game, which allow you to wield any type of bow, which basicly saves you the necessary feats. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. As to sacred, it makes the . Press J to jump to the feed. Each hit, fully buffed, does roughly 44.5 damage not counting criticals. I'd take a Monk multiclass as early as level 2. Human characters can apply Dexterity to damage at 1st level in one of the following ways: Fighter (or Fighter archetype): three feats of choice. New comments cannot be posted and votes cannot be cast. 10, you would be 5 points too short even with the racial Half-Elf giving +2 to Dex. Sacred Huntsman 3/Mad Dog Barbarian the rest of the way. Why Menacing and not the Archer Route? ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} Has anyone done an analysis on this? Cant find any decent builds, would love to find a site that has current builds for the game rather then table top pathfinder as the feats arent all available. Rest into Con. ST, Menacing: Intimidating Prowess (+2d6 Sneak Attack) Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Given the unreliability of magic drops for different types, I'd think just using whatever comes around and not taking weapon focus would be best. It looks like I could go either Human or Tiefling. Anyway Aasima +2 STR +2 CHA S:18 D:13 C:10 I:10 S:15: CH:16 Feats: Combat Reflex Weapon Focus Power Attack Cleave Cleaving Finish - Outflank Great Cleave Precise Strike Improved Cleaving Finish Improved Critical - Back to Back Wings Seize the . Since the pet will be doing the tanking. In the meantime I also tested all the classes and had a second look at how I could make a reasonably strong "skill-monkey" main PC.. The dex / str debate is endless. Improved Initiative InEffect: DPS Archer for AribethLives Race: Human Alignment: w/e Stats: Str: 14 Dex: 19 Con: 14 Int: 11 Wis: 14 Cha: 7 Final Build: Magus(Eldritch Archer) 2/Ranger 15/Sacred Huntsmaster 3 Pet: Leopard or Smilodon Deity/Domain: Whatever with Travel Main skills: Stealth, Perception Suggested secondary skills: Whatever you feel like. Slayer is OP and Hedwirg is also OP with his stat points. Fiddle with the others how you like, but youll want a decent Persuasion skill for Dreadful Carnage. As far as I understood needs 15 Str to benefit from +5 composite bows. : wolf), combined with outflank and combat reflexes, you can get loads of AoOs and so does your pet. Why take Trapfinding? ARCANE ON TWITCH http://bit.ly/ArcaneOnTwitch ARCANE ON TWITTER http://bit.ly/ArcaneTwitter SUBSCRIBE ON YT http://bit.ly/ArcaneOnYouTube BECOME A. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} Sacred Huntsman Build. You'll want to buff yourself with Divine Favor (and later Divine Power) before most combats. :) You dont need heavy armor, dip 1 monk and go without armor. Sort of an ultra orthodox ranger/hunter, focusing on Parasma's role in the "circle of life" in nature, as well as a zealous investigator of necromancy and destroyer of undead. Our Slayer at Level 12 with a solid Many Shot critical hit. Honestly the only thing I'd do to Greybor is fighter 5 for more feats/weapon training. Just to name a few reasons, legendary proportions gives 6 str IIRC and 0 dex. Basically I want a decent front line fighter with either medium armor / high dexterity or heavy armor & shield (with a way to overcome reduced movement speed), reasonable attack & damage, and keeping weapon choices as open as possible. Is there a better choice of Deity & Domain? I'd really like to know this for a merc I've been thinking of making. Half-Orcs are great with their bonus to Intimidate and an extra skill point per level. I would not recommend archery for a Sacred Huntsman because you probably won't be close enough to your pet to proivde it with teamwork feats. I ended up with a Knife Master (using daggers). Sacred Huntsmaster is good, but better for melee than ranged. Zen Archer 3 / Faith Hunter 17. I think it would be more appealing if I did go with the deity long sword proficiency over martial weapons. Pathfinder: Kingmaker has released on consoles to eager fans of the series. So I'll just post my (nowhere near optimal) build and leave some comments after. Starting Stats: 14 or 16 STR and 19 DEX (> 24 DEX) are most important. Any reason I should go Death or something else? Instead of an inquisitor's . I want to build the main character as a class with high Perception and Persuasion without using Charisma which means building an inquisitor, no?
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