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Allows additional temporary items to be bought when allied, and casts powerful lightning based magic during combat. Raises healer levels, requires supplies. Fortifications is the number of troops stationed at a stronghold. Attercops in Cirdas, mainly. Increases resources. 25 Physical Accuracy Bonus Increases physical and ranged accuracy by 8. They fight as a team, and Kilhwch wields Excalibur. Affects the amount of information available about unit movements and army conditions. Hume black mage/blue mage. Individual data is collected by the Allied War Council from various sources, such as Campaign Arbiters and the leaders of the armies in which the soldiers serve. For adventurers entering into a pact of service with the Allied Forces, the Sigil effect can be acquired by speaking with an Allied Officer. Rises as battles occur in an area (Reset once it hits maximum? And with more responsibility comes the promise of larger compensation in exchange for services. In Adoulin with 46% CP cape and max gift bonuses I can do 200k/hour solo on VT's or 120k/hour solo on DC's. Not if there is anyone else there. All Walk of Echoes content will become surge walks throughout the duration. I used to love doing Campaign Battles back in the day, especially on jobs that weren't as popular when it came to getting party invites. Experience Points and Capacity Points: +10% while active. Astringent is correct for outer III. The overall campaign system is organized into four subdivisions: Evaluations are conducted on all participants of the Allied Campaign. Requires that the player participate in a number of defensive battles against their nation's enemy. A veritable wealth of information on Campaign, he can also track where freelancer alliances lie. It will take you a really long time to grind up to 100 job points. Unequipping the ring after use does not remove the Commitment effect. Also allows the construction of siege equipment such as belfries and mantelets. Friend and follow me on Facebook and Twitter~Facebook: https://www.facebook.com/domanick.thomasTwitter: https://twitter.com/NickPowahThis was me … Chain Monstrosity Bonus Campaign Experience chains will yield double to triple the normal amount of experience for the duration of the campaign. Even before the gifts I was doing upwards to 180k/hour solo last campaign on the VT's, and 100k/hour solo on the DC's. 45 Superior 1 Enables the player to equip items marked as Superior 1 (Su1). Raised by: Crystal Fist ops, Allows more supplies to be generated using less resources. Influenced by talking to him as a scholar. Influenced by finding a red chigoe in Crawler's Nest and trading it to her. Appears to cap at 300. Maximum augment potency increases from Grand Velkk Coffers. I'd usually run out of a Capacity charge in about 12 minutes, though, which was annoying. Capacity Point Bonus Tracking Spreadsheet I created a Google spreadsheet to track progress on the Capacity Point bonuses you can get in FFXI. Replenishes resources. Raised by: Areas under control at campaign tally (Certain areas replenish more than others), and by Material Storm, Aegis Scream, and Granite Rose ops. Will be raised at the expense of funds if it drops too low. Raises Skill, requires resources. If the Council has deemed the participant unworthy of the highest medal earned based on unsatisfactory efforts, they will request the medal be confiscated. But The rate they are at now the pay out of Capacity Point is at a much better place then it was before the Campaign I was wondering why not keep the pay out of Capacity Points the way they are right now all togather. The maximum amount of resources a stronghold can carry. Just burn through two Trizeks and a full Capacity Ring for one session. Affected characters receive a boost in EXP. Requires that the player teach crafting recipes. Additionally, a maximum bonus of 30,000 is increased to 60,000. Influenced by talking to him as a red mage. Expands the maximum capacity of escha silt to 1,000,000,000 (one billion) and escha beads to 50,000. I actually wouldn't mind a 119 version of it, to be honest, as long as it gave us Capacity Points and gear worthy of our time. Once this drops below a pre-established amount, the battle is considered a failure for the defenders. Raised by: Replenished over time, sped up by engineer units, and by the Crimson Domino ops. An item that grants Capacity Points +150% is increased to a bonus of +300%. If you try and start a pull like that while someone else is in the camp they will mess with you, killing your CP. Influenced by trading flowers to Ulla. Midwinter Succor Campaign: ... a double capacity point campaign, and much more. Expands the maximum capacity of escha silt to 500,000 and escha beads to 10,000. i havent played for a bit over a year now. Requires that reinforcements be brought to the strongholds. Chain Capacity Bonus Points Campaign - PLUS! Influenced by trading medicines to her. Requires that the player participate in a number of offensive battles against their nation's enemy. Raises Prosperity, Resources, and Supplies, but also requires supplies. Increases prosperity. Averaging 1.5 minutes per kill, that's a bit over 11 to 13 job points per hour. Monoceros. Requires that the player bomb an enemy stronghold. Can be influenced by talking to him as a Monk, high morale in home nation appears to help as well. It's known to affect the priority of certain ops, as well as the tactics units take in battle. Using any item that gives Dedication effect, however, will overwrite Commitment. Converted into supplies at a ratio determined by Production, and used up for certain ops. Requires that the player defeat a horde of beastmen. From the FINAL FANTASY XI Development Team. This data is then used to determine whether or not a decoration is to be conducted. Capacity Point Bonus Increases acquired capacity points by 25%. Assisted by a large wyvern named Bravo. (still not for that matter) Everyones talking about xp/cp parties for 99+, i was wondering if they introed a better way for 30-99 then aby. 30 Magic Attack Bonus Increases magic attack by 2. Uses powerful TP moves, including an AoE regenga. Requires that supplies be brought to the stronghold, with various complications. All progress toward your next rank evaluation will be reset however, as will the duration of your current medal and the time until your next possible rank evaluation (30 and 5 earth days respectively). If the Allied War Council determines the participant is unworthy of a medal, but has provided exemplary service to their nation by advancing far enough along their nation's quest storyline: If you have not progressed far enough on another nation's quest storyline when switching to that nation, this exemption is lost. Elvaan. Not mentioned by Maruna-Kurina. i give up on capacity points because the ring's boost to those points gives out at some point. Really? Forum » FFXI » General » 65k an hour Capacity Points + EXP To participate in Campaign again you must have an evaluation. maj#2 i seen plds pull about 40 mobs @ once and edge them down...gotta be good cp. Raised by: Replenished over time, sped up by the engineer units, and by the Vanguard-X ops. Mithra beastmaster. Raised by: Steel Resolve ops. Just what it says, the maximum level the fortifications can go. In general, one should vote for aggressive tactics when the nation doesn't control very many areas, and vote for defensive tactics to hold onto areas when they do. A lack of funds hurts all these methods. Hume monk. If a soldier fails to fulfill the duties that are required of all those who possess a certain medal, then the Allied War Council will be forced to confiscate that decoration. Raises Reconnaissance, but requires supplies. For those wanting the short version of his lectures, read on. Requires that the player defeat several high levelled NMs. Read on for details. The second is the return of the Double Capacity Point Campaign, which lets players gain double the capacity points per monster defeat for acquiring Job Points! FINAL They currently cannot be approached outside of campaign battles. SE I need to say this. At any given time you may fight for, and be aligned with, only one nation. As troops are defeated or the stronghold itself is attacked, this drops. There is an effort to keep track of the minimum XP/AN "required" for achieving any particular medal at this page. Decreased whenever battles are lost, or by losing the "Cracking Shells", "Splitting Heirs", or "Plucking Wings" ops. There is no penalty if you do not have pre-existing medals. This bonus is only added to EXP received from defeating mobs, not from any other method of EXP acquisition (such as Campaign, Besieged, or EXP scrolls). Set on the stage of the Crystal War itself, this is the Allied Campaign. Surge Walk Campaign. Will be raised at the expense of supplies if it drops too low. Assisted by 9 faeries. All FFXI content and images © 2002-2021 SQUARE ENIX CO., LTD. 775 Capacity Point Bonus Increases acquired capacity points by 27%. Expands the maximum capacity of escha silt to 1,000,000 (one million) and escha beads to 25,000. Influenced by trading him jugs. Casts bard songs on campaign participants. Galka monk. Raises funds and morale, as well as offering rewards, but requires supplies and lowers morale if the player fails. Capacity Point Bonus Increases acquired capacity points by 7%. Raised by: Areas controlled at campaign tally, maintaining a high prosperity level, and by Smokescreen, Pit Spider, By Light of Fire ops, Cracking Shells, Splitting Heirs, and Plucking Wings ops. Raises Resources. Raised by: Winning battles, Smokescreen, Pit Spider, By Light of Fire ops, Cracking Shells, Splitting Heirs, and Plucking Wings ops. Raises Prosperity, Resources, and Supplies, but also requires supplies. Set on the stage of the Crystal War itself, this is the Allied Campaign. Has a unique weaponskill, Bear Killer, as well as an extremely high counter rate and auto-regen. If returning to a nation you had previously been allied to, you must pay 300 Allied Notes and return your two most recently acquired medals. Increases prosperity. 30 Magic Defense Bonus Increases magic defense by 8. Used up whenever temporary items are bought (And apparently just from battles). Assisted by Poroggo Servants, and it's one of them that you trade a lufaise fly to in order to influence him. They will frequently be against you, but clues from Maruna-Kurina hint that they are indeed recruitable. The EXP bonus afforded by Dedication does not apply within Abyssea. Requires that the player take pictures of powerful beastmen. FANTASY is a registered trademark of Square Enix Co., Ltd. Increases maximum fortifications. The scholar Maruna-Kurina has recently graced the allied forces with his presence, and with it a wealth of information on how wars are conducted, specifically on national statistic, campaign operations, and how they connect. Speak to the Assessment NPC in the allied national home city in order to earn a new medal. Final Fantasy XI Players can obtain themed gear as a reward during this year's celebration. Not mentioned by Maruna-Kurina. Adventurer Appreciation Campaign (2015, 2016, 2017, 2019) Mog Pell (Red) Vana'diel Adventurer Recruitment Program Using this item does not remove Sneak status nor Invisible status. Additionally, items that grant the Dedication effect are also doubled. Raised by: Iron Anvil ops, Affects how often campaign battles occur. Discount Campaign Friday, February 19, 2021, at 12:00 a.m. (PST) to Monday, March 1, 2021, at the same hour. Decreases whenever battles are lost. When this Monthly Adventurer Campaign is active, the capacity point chain bonus campaign described above is in effect. Capacity Point Bonus Increases acquired capacity points by 7%. I'm not sure the exact numbers on cap points per kill, but you get the idea. Medals only last for 30 days real life time. Campaign refers to the drawn-out struggle for land and resources that took place between the Allied Forces of Altana and the Beastman Confederate on the continents of Quon and Mindartia during the Crystal War.. Once per week (Earth time), influence over areas will be calculated, with the results garnering a nation either a Dominant or Minor ranking. Opinion Polls are a largely unknown factor in Campaign Battles. Such NPCs are known as ", All nations regularly carry out polls on the military policy of the day.
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